A Birthday, Not a Break: Frey ends up transported to Athia on the night of her twenty-first birthday after trying to steal Cuff.Which is understandable given her trust issues and being abandoned a lot in her life. Better with Non-Human Company: On Earth and after arriving in Athia, Frey is shown to be much more open and friendlier to animals compared to human characters she interacts with.She gets her wish after being transported to Athia, which makes New York look like a walk in the park. Be Careful What You Wish For: Frey's goal in the beginning of the game involves her raising enough money to leave New York with her cat Homer, somewhere with "clean air, bright skies," etc. Being a powerful sorceress, the cloaks also help emphasize her sense of moment as she traverses the land. Badass Cape: Frey wears a variety of cloaks during her adventures in Athia.Frey: "I am Tanta Frey! Daughter of Cinta and protector of Athia! And I'm here to fuck you up!
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